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Hey! I am really passionate about trying new techniques & testing out some workflow stuff, So I worked on doing a Cloth Study, I did the low base mesh & unwrapped inside 3ds max then sculpted using ZBrush, textured in Substance Painter. learned a lot on sculpting, baking with xnormal and texturing. also i was focusing on how to get a nice level of details with a low poly count under 3k poly from a High one. Hope you all like and love to read your feedback. Thx ;)