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Vespa | CGI

After quite a long time I finished my new personal project called "Vespa", I really love how it looks like so i decided to create a High-Poly model & create awesome composition for, also I learned a lot of techniques & tips while working on this scene like using new types of vray material, Proxy, Grass master, Multi-Scatter and PhysXPainter.

Models made in 3ds Max, Texture (UV Layout for UVs and some parts unwrapped & painted in PS, Lighting using VraySun & Environmental HDRI, Rendered by great Vray and Post Production in PS.

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